Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
16
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
35
 
Medicine
16
 
Melee Weapons
51
 
Repair
16
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
30
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 6 PE 7 EN 5 CH 5 IN 5 AG 5 LK 7
Lockpick, Explosives, and Melee Weapons
Level 2
Melee Weapons +15 (50)
Intense Training (ST)
Level 3
Speech +14 (30), Melee Weapons +1 (51)
Intense Training (LK)
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