Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 5 LK 7
Small Guns, Sneak, and Explosives
Level 2
Lockpick +3 (19), Unarmed +2 (20), Speech +4 (20), Science +2 (20), Melee Weapons +1 (19), Medicine +4 (22)
Intense Training (AG)
Rad Regeneration
Ant Sight
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Booster Shot
Covert Ops
Pitt Fighter
Power Armor Training
Level 3
Energy Weapons +2 (30), Repair +8 (36), Barter +4 (30), Big Guns +2 (30)
Lady Killer/Black Widow
Level 4
Sneak +2 (45), Unarmed +2 (32), Speech +5 (35), Melee Weapons +5 (34), Medicine +2 (34)
Comprehension
Level 5
Energy Weapons +5 (35), Repair +6 (42), Big Guns +5 (35)
Scoundrel
Level 6
Science +4 (37), Melee Weapons +6 (40), Medicine +6 (40)
Toughness
Level 7
Sneak +5 (50), Speech +3 (43), Science +8 (45)
Educated
Level 8
Repair +8 (50), Science +5 (50), Melee Weapons +6 (46)
Scoundrel
Level 9
Energy Weapons +9 (44), Big Guns +10 (45)
Strong Back
Level 10
Sneak +1 (51), Small Guns +1 (47), Unarmed +9 (41), Speech +2 (50), Repair +3 (53), Science +3 (53)
Here and Now
Level 11
Energy Weapons +3 (47), Lockpick +11 (45), Barter +5 (45)
Size Matters
Level 12
Energy Weapons +3 (50), Lockpick +5 (50), Explosives +7 (50), Melee Weapons +4 (50)
Silent Running
Level 13
Small Guns +13 (60), Unarmed +1 (42), Speech +5 (55)
Finesse
Level 14
Unarmed +8 (50), Barter +5 (50), Medicine +6 (46)
Lawbringer
Level 15
Energy Weapons +1 (51), Repair +4 (59), Explosives +1 (51), Barter +1 (51), Melee Weapons +5 (55), Medicine +6 (54), Big Guns +1 (61)
Intense Training (IN)
Level 16
Energy Weapons +3 (54), Lockpick +5 (70), Explosives +5 (56), Science +5 (60), Big Guns +2 (63)
Tag! (Lockpick)
Level 17
Lockpick +4 (74), Explosives +3 (59), Science +9 (69), Medicine +4 (58)
Better Criticals (Lockpick)
Level 18
Unarmed +1 (51), Speech +5 (60), Repair +2 (61), Explosives +3 (62), Melee Weapons +5 (60), Medicine +4 (62)
Action Boy/Girl (Lockpick)
Level 19
Energy Weapons +6 (60), Lockpick +2 (76), Barter +9 (60), Science +1 (70), Melee Weapons +1 (61), Medicine +1 (63)
Life Giver (Lockpick)
Level 20
Energy Weapons +2 (62), Repair +4 (65), Melee Weapons +4 (65), Medicine +6 (69), Big Guns +4 (67)
Grim Reaper's Sprint (Lockpick)
Level 21
Sneak +10 (71), Unarmed +3 (54), Melee Weapons +7 (72)
Light Step (Lockpick)
Level 22
Sneak +9 (80), Melee Weapons +8 (80), Big Guns +3 (70)
Ninja (Lockpick)