Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
102
 
Carry Weight
260
 
Critical Chance
12%
 
Dmg Resist
13%
 
Hit Points
460
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
60
 
Big Guns
70
 
Energy Weapons
62
 
Explosives
62
 
Lockpick
76
 
Medicine
69
 
Melee Weapons
80
 
Repair
65
 
Science
70
 
Small Guns
60
 
Sneak
80
 
Speech
60
 
Unarmed
54
 
Action Boy/Girl
Ant Sight
Auto Expert
Better Criticals
Booster Shot
Comprehension
Covert Ops
Educated
Finesse
Grim Reaper's Sprint
Here and Now
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Life Giver
Light Step
Ninja
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel (2)
Silent Running
Size Matters
Strong Back
Tag!
Toughness
Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 5 LK 7
Small Guns, Sneak, and Explosives
Level 2
Lockpick +3 (19), Unarmed +2 (20), Speech +4 (20), Science +2 (20), Melee Weapons +1 (19), Medicine +4 (22)
Intense Training (AG)
Rad Regeneration
Ant Sight
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Booster Shot
Covert Ops
Pitt Fighter
Power Armor Training
Level 3
Energy Weapons +2 (30), Repair +8 (36), Barter +4 (30), Big Guns +2 (30)
Lady Killer/Black Widow
Level 4
Sneak +2 (45), Unarmed +2 (32), Speech +5 (35), Melee Weapons +5 (34), Medicine +2 (34)
Comprehension
Level 5
Energy Weapons +5 (35), Repair +6 (42), Big Guns +5 (35)
Scoundrel
Level 6
Science +4 (37), Melee Weapons +6 (40), Medicine +6 (40)
Toughness
Level 7
Sneak +5 (50), Speech +3 (43), Science +8 (45)
Educated
Level 8
Repair +8 (50), Science +5 (50), Melee Weapons +6 (46)
Scoundrel
Level 9
Energy Weapons +9 (44), Big Guns +10 (45)
Strong Back
Level 10
Sneak +1 (51), Small Guns +1 (47), Unarmed +9 (41), Speech +2 (50), Repair +3 (53), Science +3 (53)
Here and Now
Level 11
Energy Weapons +3 (47), Lockpick +11 (45), Barter +5 (45)
Size Matters
Level 12
Energy Weapons +3 (50), Lockpick +5 (50), Explosives +7 (50), Melee Weapons +4 (50)
Silent Running
Level 13
Small Guns +13 (60), Unarmed +1 (42), Speech +5 (55)
Finesse
Level 14
Unarmed +8 (50), Barter +5 (50), Medicine +6 (46)
Lawbringer
Level 15
Energy Weapons +1 (51), Repair +4 (59), Explosives +1 (51), Barter +1 (51), Melee Weapons +5 (55), Medicine +6 (54), Big Guns +1 (61)
Intense Training (IN)
Level 16
Energy Weapons +3 (54), Lockpick +5 (70), Explosives +5 (56), Science +5 (60), Big Guns +2 (63)
Tag! (Lockpick)
Level 17
Lockpick +4 (74), Explosives +3 (59), Science +9 (69), Medicine +4 (58)
Better Criticals (Lockpick)
Level 18
Unarmed +1 (51), Speech +5 (60), Repair +2 (61), Explosives +3 (62), Melee Weapons +5 (60), Medicine +4 (62)
Action Boy/Girl (Lockpick)
Level 19
Energy Weapons +6 (60), Lockpick +2 (76), Barter +9 (60), Science +1 (70), Melee Weapons +1 (61), Medicine +1 (63)
Life Giver (Lockpick)
Level 20
Energy Weapons +2 (62), Repair +4 (65), Melee Weapons +4 (65), Medicine +6 (69), Big Guns +4 (67)
Grim Reaper's Sprint (Lockpick)
Level 21
Sneak +10 (71), Unarmed +3 (54), Melee Weapons +7 (72)
Light Step (Lockpick)
Level 22
Sneak +9 (80), Melee Weapons +8 (80), Big Guns +3 (70)
Ninja (Lockpick)
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