Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
12
 
Big Guns
16
 
Energy Weapons
45
 
Explosives
20
 
Lockpick
40
 
Medicine
24
 
Melee Weapons
12
 
Repair
31
 
Science
24
 
Small Guns
40
 
Sneak
18
 
Speech
12
 
Unarmed
16
 
Gun Nut
Level 1
ST 3 PE 7 EN 5 CH 3 IN 9 AG 6 LK 7
Energy Weapons, Small Guns, Lockpick
Level 2
Small Guns +2 (40), Energy Weapons +10 (45), Lockpick +5 (40), Repair +2 (31)
Gun Nut
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