Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
30
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
40
 
Melee Weapons
16
 
Repair
33
 
Science
28
 
Small Guns
42
 
Sneak
20
 
Speech
14
 
Unarmed
14
 
Gun Nut
Level 1
ST 5 PE 5 EN 4 CH 4 IN 8 AG 7 LK 7
Medicine, Small Guns, and Barter
Level 2
Small Guns +2 (42), Repair +6 (33), Barter +1 (30), Science +6 (28), Medicine +3 (40)
Gun Nut
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