Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
16
 
Big Guns
91
 
Energy Weapons
100
 
Explosives
20
 
Lockpick
100
 
Medicine
32
 
Melee Weapons
20
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
18
 
Speech
16
 
Unarmed
100
 
Ant Might
Better Criticals
Comprehension
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Intense Training
Iron Fist (3)
Paralyzing Palm
Size Matters (3)
Sniper
Strong Back
Tag!
Toughness
Level 1
ST 5 PE 5 EN 7 CH 5 IN 7 AG 5 LK 6
Repair, Science, Small Guns
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Small Guns +18 (53)
Gun Nut
Level 3
Small Guns +18 (76)
Gun Nut
Level 4
Small Guns +18 (94)
Educated
Level 5
Small Guns +6 (100), Science +15 (51)
Comprehension
Level 6
Science +21 (72)
Toughness
Level 7
Repair +3 (49), Science +18 (90)
Iron Fist
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Bobblehead (Perception)
Level 8
Repair +21 (71)
Iron Fist
Level 9
Repair +21 (92)
Iron Fist
Level 10
Energy Weapons +13 (31), Repair +8 (100)
Finesse
Level 11
Energy Weapons +21 (52)
Strong Back
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Bobblehead (Science)
Level 12
Energy Weapons +21 (73)
Sniper
Level 13
Energy Weapons +21 (94)
Size Matters
Level 14
Energy Weapons +6 (100), Unarmed +15 (45)
Intense Training (PE)
Bobblehead (Big Guns)
Level 15
Unarmed +21 (66)
Size Matters
Level 16
Unarmed +21 (87)
Better Criticals
Level 17
Unarmed +13 (100), Big Guns +8 (83)
Size Matters
Level 18
Lockpick +21 (51)
Paralyzing Palm
Level 19
Lockpick +21 (87)
Tag! (Lockpick)
Level 20
Lockpick +13 (100), Big Guns +8 (91)
Grim Reaper's Sprint
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