Level 1
ST 6 PE 7 EN 6 CH 1 IN 6 AG 6 LK 8
Small Guns, Sneak, Repair
Bobblehead (Medicine)
Level 2
Small Guns +2 (40), Energy Weapons +1 (21), Lockpick +1 (21), Unarmed +1 (19), Speech +1 (9), Sneak +2 (35), Repair +1 (39), Explosives +1 (21), Barter +1 (9), Science +1 (19), Melee Weapons +1 (19), Big Guns +1 (19), Medicine +2 (30)
Gun Nut
Level 3
Small Guns +1 (41), Energy Weapons +1 (22), Lockpick +1 (27), Unarmed +1 (20), Speech +1 (10), Sneak +1 (41), Repair +1 (40), Explosives +4 (25), Barter +1 (10), Science +1 (20), Melee Weapons +1 (20), Big Guns +1 (20), Medicine +1 (31)
Thief
Level 4
Small Guns +1 (42), Energy Weapons +2 (24), Lockpick +3 (30), Unarmed +1 (21), Speech +1 (11), Sneak +1 (42), Repair +1 (41), Explosives +1 (26), Barter +1 (11), Science +1 (21), Melee Weapons +1 (21), Big Guns +1 (21), Medicine +1 (32)
Comprehension
Level 5
Small Guns +3 (45), Energy Weapons +1 (25), Lockpick +2 (32), Unarmed +1 (22), Speech +1 (12), Sneak +1 (43), Repair +1 (42), Explosives +1 (27), Barter +1 (12), Science +1 (22), Melee Weapons +1 (22), Big Guns +1 (22), Medicine +1 (33)
Educated
Level 6
Small Guns +1 (46), Energy Weapons +1 (26), Lockpick +3 (35), Unarmed +1 (23), Speech +1 (13), Sneak +2 (45), Repair +1 (43), Explosives +3 (30), Barter +1 (13), Science +1 (23), Melee Weapons +1 (23), Big Guns +1 (23), Medicine +2 (35)
Gunslinger
Bobblehead (Intelligence)
Level 7
Small Guns +1 (49), Energy Weapons +1 (27), Lockpick +1 (36), Unarmed +2 (25), Speech +2 (15), Sneak +1 (48), Repair +1 (46), Explosives +1 (31), Barter +2 (15), Science +1 (26), Melee Weapons +2 (25), Big Guns +2 (25), Medicine +3 (40)
Intense Training (AG)
Bobblehead (Strength)
Wired Reflexes
Level 8
Small Guns +1 (50), Energy Weapons +1 (28), Lockpick +4 (40), Unarmed +1 (26), Speech +1 (16), Sneak +2 (50), Repair +4 (50), Explosives +1 (32), Barter +1 (16), Science +1 (27), Melee Weapons +1 (28), Big Guns +1 (26), Medicine +1 (41)
Strong Back
Ant Might
Level 9
Small Guns +1 (51), Energy Weapons +2 (30), Lockpick +5 (45), Unarmed +1 (27), Speech +1 (17), Sneak +1 (51), Repair +1 (51), Explosives +1 (33), Barter +1 (17), Science +3 (30), Melee Weapons +1 (31), Big Guns +1 (27), Medicine +1 (42)
Commando
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Level 10
Small Guns +4 (57), Energy Weapons +1 (31), Lockpick +1 (56), Unarmed +1 (28), Speech +1 (18), Sneak +4 (57), Repair +1 (62), Explosives +2 (45), Barter +1 (18), Science +1 (31), Melee Weapons +1 (32), Big Guns +1 (38), Medicine +1 (43)
Intense Training (AG)
Level 11
Small Guns +3 (60), Energy Weapons +1 (32), Lockpick +1 (57), Unarmed +1 (29), Speech +1 (19), Sneak +3 (60), Repair +3 (65), Explosives +1 (46), Barter +1 (19), Science +1 (32), Melee Weapons +1 (33), Big Guns +1 (39), Medicine +2 (45)
Finesse
Level 12
Small Guns +1 (61), Energy Weapons +1 (33), Lockpick +3 (60), Unarmed +1 (30), Speech +1 (20), Sneak +1 (61), Repair +1 (66), Explosives +4 (50), Barter +1 (20), Science +3 (35), Melee Weapons +1 (34), Big Guns +1 (40), Medicine +1 (46)
Sniper
Bobblehead (Perception)
Bobblehead (Speech)
Power Armor Training
Level 13
Small Guns +2 (63), Energy Weapons +1 (36), Lockpick +3 (65), Unarmed +1 (31), Speech +1 (31), Sneak +2 (63), Repair +4 (70), Explosives +1 (53), Barter +1 (21), Science +1 (36), Melee Weapons +1 (35), Big Guns +1 (41), Medicine +1 (47)
Mysterious Stranger
Level 14
Small Guns +2 (65), Energy Weapons +1 (37), Lockpick +1 (66), Unarmed +1 (32), Speech +1 (32), Sneak +2 (65), Repair +1 (73), Explosives +2 (55), Barter +1 (22), Science +3 (41), Melee Weapons +1 (36), Big Guns +1 (42), Medicine +3 (52)
Intense Training (IN)
Bobblehead (Melee Weapons)
Bobblehead (Endurance)
Level 15
Small Guns +5 (70), Energy Weapons +1 (38), Lockpick +1 (67), Unarmed +1 (35), Speech +1 (33), Sneak +5 (80), Repair +1 (74), Explosives +1 (56), Barter +1 (23), Science +1 (42), Melee Weapons +1 (47), Big Guns +1 (45), Medicine +1 (53)
Silent Running
Level 16
Small Guns +5 (75), Energy Weapons +1 (39), Lockpick +5 (72), Unarmed +1 (36), Speech +1 (34), Sneak +1 (81), Repair +1 (75), Explosives +1 (57), Barter +1 (24), Science +1 (43), Melee Weapons +1 (48), Big Guns +1 (46), Medicine +1 (54)
Action Boy/Girl
Level 17
Small Guns +3 (78), Energy Weapons +1 (40), Lockpick +3 (75), Unarmed +1 (37), Speech +1 (35), Sneak +1 (82), Repair +1 (76), Explosives +3 (60), Barter +1 (25), Science +2 (45), Melee Weapons +2 (50), Big Guns +1 (47), Medicine +1 (55)
Scrounger
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Level 18
Small Guns +4 (85), Energy Weapons +1 (52), Lockpick +1 (77), Unarmed +1 (39), Speech +2 (40), Sneak +1 (86), Repair +3 (80), Explosives +1 (62), Barter +2 (40), Science +1 (47), Melee Weapons +1 (52), Big Guns +2 (50), Medicine +1 (57)
Better Criticals
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Rad Regeneration
Level 19
Small Guns +5 (100), Energy Weapons +8 (60), Lockpick +3 (80), Sneak +4 (100), Science +1 (58)
Concentrated Fire