Strength
8
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
4.0
 
Skill Points
22
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
50
 
Medicine
33
 
Melee Weapons
21
 
Repair
45
 
Science
24
 
Small Guns
35
 
Sneak
40
 
Speech
7
 
Unarmed
19
 
Educated
Gun Nut
Swift Learner
Level 1
ST 8 PE 5 EN 7 CH 1 IN 9 AG 5 LK 5
Sneak, Repair, and Lockpick
Level 2
Sneak +9 (39), Explosives +10 (25)
Swift Learner
Level 3
Sneak +1 (40), Lockpick +16 (46), Repair +2 (45)
Gun Nut
Level 4
Small Guns +15 (35), Lockpick +4 (50)
Educated
Bobblehead (Medicine)
Big Book of Science => Science +1 (24)
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