Strength
1
 
Perception
6
 
Endurance
2
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
30
 
Big Guns
9
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
25
 
Melee Weapons
7
 
Repair
25
 
Science
25
 
Small Guns
25
 
Sneak
40
 
Speech
15
 
Unarmed
9
 
Level 1
ST 1 PE 6 EN 2 CH 5 IN 10 AG 10 LK 6
Barter, Lockpick, and Sneak
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