Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
35
 
Melee Weapons
31
 
Repair
35
 
Science
20
 
Small Guns
16
 
Sneak
16
 
Speech
16
 
Unarmed
16
 
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 5 LK 8
Repair, Melee Weapons, and Medicine
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