Strength
6
 
Perception
10
 
Endurance
7
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
430
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
45
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
30
 
Repair
100
 
Science
50
 
Small Guns
50
 
Sneak
35
 
Speech
35
 
Unarmed
30
 
Animal Friend
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Educated
Fast Metabolism
Fortune Finder
Grim Reaper's Sprint
Gun Nut
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Master Trader
Mysterious Stranger
Power Armor Training
Rad Regeneration
Scrounger
Size Matters
Sniper
Swift Learner
Tag!
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 5 IN 7 AG 5 LK 6
Energy Weapons, Repair, Medicine
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +2 (30), Energy Weapons +5 (50), Speech +2 (30), Repair +3 (50), Barter +3 (31), Medicine +3 (50)
Swift Learner
Level 3
Energy Weapons +2 (52), Lockpick +5 (35), Repair +6 (61), Medicine +5 (55)
Gun Nut
Rad Regeneration
Grognak the Barbarian => Melee Weapons +1 (29)
Level 4
Energy Weapons +8 (60), Repair +5 (66), Medicine +5 (60)
Educated
Level 5
Energy Weapons +10 (70), Repair +4 (70), Big Guns +2 (32), Medicine +5 (65)
Lady Killer/Black Widow
Level 6
Energy Weapons +5 (75), Repair +3 (73), Big Guns +8 (40), Medicine +5 (70)
Bloody Mess
Level 7
Energy Weapons +5 (80), Lockpick +15 (50), Medicine +1 (71)
Fortune Finder
Level 8
Energy Weapons +5 (85), Barter +11 (42), Big Guns +5 (45)
Scrounger
Ant Sight
Wired Reflexes
Level 9
Energy Weapons +8 (95), Barter +8 (50), Big Guns +5 (65)
Size Matters
Level 10
Energy Weapons +5 (100), Repair +2 (75), Barter +5 (55), Big Guns +5 (70), Medicine +4 (75)
Mysterious Stranger
Level 11
Speech +1 (31), Repair +5 (80), Barter +5 (60), Big Guns +5 (75), Medicine +5 (80)
Animal Friend
Level 12
Repair +5 (85), Barter +5 (65), Melee Weapons +1 (30), Big Guns +5 (80), Medicine +5 (85)
Sniper
Level 13
Repair +5 (90), Barter +5 (70), Science +1 (33), Big Guns +5 (85), Medicine +5 (90)
Fast Metabolism
Barkskin
Level 14
Lockpick +1 (53), Repair +10 (100), Medicine +10 (100)
Master Trader
Level 15
Lockpick +1 (54), Barter +5 (75), Big Guns +15 (100)
Lawbringer
Level 16
Lockpick +1 (55), Barter +20 (95)
Tag! (Science)
Level 17
Lockpick +16 (71), Barter +5 (100)
Better Criticals
Level 18
Lockpick +21 (94)
Intense Training (PE)
Level 19
Small Guns +5 (40), Lockpick +6 (100), Sneak +2 (30), Explosives +6 (42), Science +2 (50)
Intense Training (PE)
Level 20
Small Guns +9 (49), Speech +4 (35), Sneak +5 (35), Explosives +3 (45)
Grim Reaper's Sprint
Power Armor Training
Guns and Bullets => Small Guns +1 (50)
D.C. Journal of Internal Medicine => Medicine +1 (100)
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