Level 1
ST 5 PE 6 EN 6 CH 5 IN 7 AG 5 LK 6
Energy Weapons, Repair, Medicine
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +2 (30), Energy Weapons +5 (50), Speech +2 (30), Repair +3 (50), Barter +3 (31), Medicine +3 (50)
Swift Learner
Level 3
Energy Weapons +2 (52), Lockpick +5 (35), Repair +6 (61), Medicine +5 (55)
Gun Nut
Rad Regeneration
Grognak the Barbarian => Melee Weapons +1 (29)
Level 4
Energy Weapons +8 (60), Repair +5 (66), Medicine +5 (60)
Educated
Level 5
Energy Weapons +10 (70), Repair +4 (70), Big Guns +2 (32), Medicine +5 (65)
Lady Killer/Black Widow
Level 6
Energy Weapons +5 (75), Repair +3 (73), Big Guns +8 (40), Medicine +5 (70)
Bloody Mess
Level 7
Energy Weapons +5 (80), Lockpick +15 (50), Medicine +1 (71)
Fortune Finder
Level 8
Energy Weapons +5 (85), Barter +11 (42), Big Guns +5 (45)
Scrounger
Ant Sight
Wired Reflexes
Level 9
Energy Weapons +8 (95), Barter +8 (50), Big Guns +5 (65)
Size Matters
Level 10
Energy Weapons +5 (100), Repair +2 (75), Barter +5 (55), Big Guns +5 (70), Medicine +4 (75)
Mysterious Stranger
Level 11
Speech +1 (31), Repair +5 (80), Barter +5 (60), Big Guns +5 (75), Medicine +5 (80)
Animal Friend
Level 12
Repair +5 (85), Barter +5 (65), Melee Weapons +1 (30), Big Guns +5 (80), Medicine +5 (85)
Sniper
Level 13
Repair +5 (90), Barter +5 (70), Science +1 (33), Big Guns +5 (85), Medicine +5 (90)
Fast Metabolism
Barkskin
Level 14
Lockpick +1 (53), Repair +10 (100), Medicine +10 (100)
Master Trader
Level 15
Lockpick +1 (54), Barter +5 (75), Big Guns +15 (100)
Lawbringer
Level 16
Lockpick +1 (55), Barter +20 (95)
Tag! (Science)
Level 17
Lockpick +16 (71), Barter +5 (100)
Better Criticals
Level 18
Lockpick +21 (94)
Intense Training (PE)
Level 19
Small Guns +5 (40), Lockpick +6 (100), Sneak +2 (30), Explosives +6 (42), Science +2 (50)
Intense Training (PE)
Level 20
Small Guns +9 (49), Speech +4 (35), Sneak +5 (35), Explosives +3 (45)
Grim Reaper's Sprint
Power Armor Training
Guns and Bullets => Small Guns +1 (50)
D.C. Journal of Internal Medicine => Medicine +1 (100)