Strength
9
 
Perception
10
 
Endurance
8
 
Charisma
4
 
Intelligence
3
 
Agility
5
 
Luck
2
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
13
 
Barter
11
 
Big Guns
50
 
Energy Weapons
30
 
Explosives
38
 
Lockpick
27
 
Medicine
21
 
Melee Weapons
51
 
Repair
24
 
Science
9
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
19
 
Ant Might
Little Leaguer (3)
Rad Regeneration
Level 1
ST 8 PE 10 EN 8 CH 4 IN 3 AG 5 LK 2
Big Guns, Repair, and Melee Weapons
Ant Might
Level 2
Medicine +12 (21), Big Guns +1 (35)
Little Leaguer
Level 3
Big Guns +13 (48)
Little Leaguer
Rad Regeneration
Level 4
Energy Weapons +7 (30), Lockpick +4 (27), Big Guns +2 (50)
Little Leaguer
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