Strength
9
 
Perception
4
 
Endurance
9
 
Charisma
7
 
Intelligence
2
 
Agility
2
 
Luck
7
 
Action Points
69
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.5
 
Skill Points
12
 
Barter
20
 
Big Guns
39
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
10
 
Melee Weapons
39
 
Repair
10
 
Science
10
 
Small Guns
10
 
Sneak
10
 
Speech
20
 
Unarmed
24
 
Level 1
ST 9 PE 4 EN 9 CH 7 IN 2 AG 2 LK 7
Big Guns, Melee Weapons, and Lockpick
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