Strength
4
 
Perception
10
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
2
 
Luck
4
 
Action Points
69
 
Carry Weight
190
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
6
 
Big Guns
25
 
Energy Weapons
39
 
Explosives
25
 
Lockpick
46
 
Medicine
24
 
Melee Weapons
12
 
Repair
24
 
Science
50
 
Small Guns
8
 
Sneak
8
 
Speech
6
 
Unarmed
24
 
Intense Training
Level 1
ST 4 PE 10 EN 10 CH 1 IN 10 AG 2 LK 3
Science, Lockpick, and Energy Weapons
Level 2
Lockpick +7 (46), Explosives +1 (25), Science +11 (50), Big Guns +1 (25)
Intense Training (LK)
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