Strength
3
 
Perception
8
 
Endurance
3
 
Charisma
3
 
Intelligence
8
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
11
 
Big Guns
11
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
40
 
Medicine
21
 
Melee Weapons
11
 
Repair
45
 
Science
21
 
Small Guns
35
 
Sneak
45
 
Speech
11
 
Unarmed
11
 
Gun Nut
Level 1
ST 3 PE 8 EN 3 CH 3 IN 8 AG 10 LK 5
Sneak, Repair, and Lockpick
Level 2
Sneak +5 (45), Small Guns +5 (35), Lockpick +4 (40), Repair +4 (45)
Gun Nut
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