Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
40
 
Lockpick
17
 
Medicine
30
 
Melee Weapons
15
 
Repair
55
 
Science
21
 
Small Guns
27
 
Sneak
40
 
Speech
15
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 6 LK 5
Explosives, Repair, Sneak
Level 2
Sneak +8 (40), Repair +4 (45), Explosives +6 (38)
Gun Nut
Level 3
Repair +5 (55), Explosives +2 (40), Barter +2 (17), Medicine +9 (30)
Gun Nut
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