Strength
8
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
230
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
500
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
7
 
Big Guns
23
 
Energy Weapons
17
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
67
 
Science
21
 
Small Guns
19
 
Sneak
100
 
Speech
7
 
Unarmed
23
 
Action Boy/Girl
Better Criticals
Cannibal
Contract Killer
Demolition Expert (3)
Educated
Finesse
Intense Training (2)
Lawbringer
Life Giver
Little Leaguer
Mister Sandman
Ninja
Pyromaniac
Silent Running
Toughness
Level 1
ST 6 PE 5 EN 9 CH 1 IN 8 AG 6 LK 5
Sneak, Melee Weapons, Explosives
Level 2
Lockpick +12 (27), Melee Weapons +6 (40)
Intense Training (ST)
Level 3
Lockpick +4 (31), Sneak +8 (40), Melee Weapons +6 (48)
Intense Training (ST)
Level 4
Lockpick +11 (42), Melee Weapons +7 (55)
Educated
Level 5
Lockpick +8 (50), Sneak +3 (43), Melee Weapons +10 (70)
Little Leaguer
Level 6
Sneak +7 (50), Explosives +4 (39), Melee Weapons +10 (80)
Toughness
Level 7
Explosives +11 (50), Melee Weapons +10 (90)
Demolition Expert
Level 8
Lockpick +1 (51), Explosives +10 (60), Melee Weapons +10 (100)
Demolition Expert
Level 9
Lockpick +11 (62), Sneak +10 (60)
Demolition Expert
Level 10
Lockpick +13 (75), Explosives +8 (68)
Finesse
Level 11
Sneak +9 (69), Explosives +12 (80)
Mister Sandman
Level 12
Sneak +11 (90), Explosives +10 (90)
Silent Running
Level 13
Lockpick +1 (76), Sneak +10 (100), Explosives +10 (100)
Pyromaniac
Level 14
Medicine +21 (42)
Cannibal
Level 15
Medicine +21 (63)
Life Giver
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Perception)
Level 16
Medicine +21 (84)
Better Criticals
Level 17
Lockpick +5 (83), Medicine +16 (100)
Contract Killer
Level 18
Lockpick +17 (100), Repair +4 (25)
Lawbringer
Level 19
Repair +21 (46)
Action Boy/Girl
Level 20
Repair +21 (67)
Ninja
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