Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
15
 
Big Guns
30
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
17
 
Melee Weapons
19
 
Repair
17
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Level 1
ST 7 PE 6 EN 5 CH 5 IN 6 AG 5 LK 6
Big Guns, Lockpick, and Science
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