Level 1
ST 4 PE 7 EN 6 CH 1 IN 9 AG 8 LK 5
Medicine, Science, and Energy Weapons
Bobblehead (Strength)
Level 2
Energy Weapons +3 (37), Lockpick +5 (24), Explosives +5 (24), Science +3 (41), Medicine +3 (41)
Lady Killer/Black Widow
Level 3
Small Guns +1 (22), Energy Weapons +6 (43), Lockpick +2 (26), Explosives +6 (35), Science +2 (43), Medicine +2 (43)
Little Leaguer
Level 4
Sneak +5 (26), Small Guns +5 (27), Energy Weapons +3 (46), Science +3 (46), Medicine +3 (46)
Comprehension
Level 5
Sneak +2 (28), Small Guns +2 (29), Energy Weapons +4 (50), Lockpick +3 (29), Science +4 (50), Medicine +4 (50)
Educated
Level 6
Sneak +1 (29), Small Guns +2 (31), Energy Weapons +3 (53), Lockpick +2 (31), Science +3 (53), Medicine +3 (53), Big Guns +8 (25)
Toughness
Level 7
Sneak +2 (31), Energy Weapons +3 (56), Lockpick +6 (37), Explosives +5 (40), Science +3 (56), Medicine +3 (56)
Lead Belly
Level 8
Sneak +14 (45), Lockpick +8 (45)
Fortune Finder
Level 9
Energy Weapons +7 (63), Explosives +3 (43), Medicine +5 (61), Big Guns +7 (32)
Strong Back
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Dean's Electronics => Repair +2 (37)
Guns and Bullets => Small Guns +2 (45)
Lying, Congressional Style => Speech +2 (21)
Nikola Tesla and You => Energy Weapons +2 (77)
Paradise Lost => Speech +2 (23)
Pugilism Illustrated => Unarmed +2 (31)
Tumblers Today => Lockpick +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Ant Might
Level 10
Lockpick +7 (66), Explosives +4 (59), Science +2 (78), Big Guns +10 (56)
Night Person
Auto Expert
Barkskin
Level 11
Sneak +5 (64), Energy Weapons +4 (81), Lockpick +3 (69), Explosives +4 (63), Science +2 (80), Big Guns +5 (76)
Size Matters
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 12
Lockpick +3 (75), Barter +5 (24), Medicine +5 (80), Big Guns +10 (86)
Silent Running
Level 13
Energy Weapons +5 (86), Lockpick +4 (79), Barter +5 (29), Science +1 (84), Medicine +5 (85), Big Guns +3 (89)
Finesse
Level 14
Sneak +5 (79), Energy Weapons +4 (100), Lockpick +2 (81), Explosives +4 (67), Science +3 (87), Medicine +3 (88), Big Guns +2 (91)
Cyborg
Level 15
Sneak +1 (80), Explosives +3 (70), Science +6 (93), Medicine +4 (92), Big Guns +9 (100)
Light Step
Level 16
Sneak +9 (89), Lockpick +9 (90), Explosives +5 (90)
Tag! (Explosives)
Level 17
Sneak +5 (94), Lockpick +5 (95), Explosives +5 (95), Science +4 (97), Medicine +4 (96)
Action Boy/Girl (Explosives)
Level 18
Sneak +6 (100), Lockpick +5 (100), Explosives +5 (100), Science +3 (100), Medicine +4 (100)
Computer Whiz (Explosives)
Level 19
Barter +23 (52)
Rad Resistance (Explosives)
Level 20
Repair +23 (60)
Grim Reaper's Sprint (Explosives)
Level 21
Repair +23 (83)
Better Criticals (Explosives)
Level 22
Repair +9 (92), Barter +14 (66)
Adamantium Skeleton (Explosives)
Level 23
Repair +8 (100), Barter +15 (83)
Intense Training (CH)
Level 24
Small Guns +10 (58), Barter +13 (100)
No Weaknesses (Explosives)
Level 25
Small Guns +23 (81)
Sniper (Explosives)
Level 26
Small Guns +19 (100), Speech +4 (33)
Warmonger (Explosives)
Level 27
Speech +23 (56)
Demolition Expert (Explosives)
Level 28
Speech +23 (79)
Rad Absorption (Explosives)
Level 29
Speech +21 (100), Melee Weapons +2 (34)
Solar Powered (Explosives)
Level 30
Melee Weapons +23 (65)
Almost Perfect (Explosives)
Pugilism Illustrated => Unarmed +2 (39)