Strength
2
 
Perception
8
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
14%
 
Dmg Resist
13%
 
Hit Points
410
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
11
 
Big Guns
100
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
11
 
Repair
47
 
Science
100
 
Small Guns
27
 
Sneak
100
 
Speech
11
 
Unarmed
27
 
Ant Sight
Auto Expert
Booster Shot
Comprehension
Educated
Finesse
Hematophage
Intense Training (3)
Pitt Fighter
Rad Regeneration
Silent Running
Size Matters (2)
Thief
Toughness
Level 1
ST 1 PE 3 EN 9 CH 1 IN 9 AG 9 LK 8
Sneak, Big Guns, and Lockpick
Ant Sight
Rad Regeneration
Hematophage
Bobblehead (Medicine)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 2
Sneak +11 (50), Repair +4 (30), Big Guns +5 (44)
Intense Training (PE)
Level 3
Sneak +9 (59), Big Guns +11 (55)
Intense Training (PE)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Level 4
Sneak +20 (82)
Educated
Auto Expert
Pitt Fighter
Booster Shot
Level 5
Sneak +3 (85), Science +20 (47)
Comprehension
Level 6
Lockpick +14 (50), Science +3 (50), Big Guns +6 (64)
Toughness
Level 7
Lockpick +22 (74), Big Guns +1 (65)
Intense Training (PE)
Level 8
Lockpick +11 (85), Science +7 (57), Big Guns +5 (85)
Size Matters
Level 9
Science +23 (80)
Size Matters
Level 10
Science +20 (100), Medicine +3 (40)
Finesse
Level 11
Repair +3 (34), Medicine +20 (60)
Thief
Level 12
Lockpick +10 (100), Repair +13 (47)
Silent Running
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