Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
9
 
Intelligence
7
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
13%
 
Hit Points
330
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
51
 
Big Guns
20
 
Energy Weapons
26
 
Explosives
28
 
Lockpick
48
 
Medicine
36
 
Melee Weapons
26
 
Repair
45
 
Science
39
 
Small Guns
25
 
Sneak
43
 
Speech
55
 
Unarmed
25
 
Child at Heart
Gunslinger
Pitt Fighter
Rad Resistance
Scoundrel (2)
Strong Back
Thief (2)
Toughness
Level 1
ST 5 PE 5 EN 7 CH 8 IN 7 AG 5 LK 3
Lockpick, Speech, and Barter
Bobblehead (Charisma)
Pitt Fighter
Level 2
Sneak +4 (23), Small Guns +7 (21), Unarmed +2 (20), Repair +4 (22)
Thief
Bobblehead (Repair)
Level 3
Sneak +2 (30), Small Guns +1 (22), Lockpick +1 (40), Unarmed +3 (23), Repair +1 (33), Explosives +4 (18), Science +4 (22), Melee Weapons +1 (15)
Thief
Level 4
Sneak +5 (35), Small Guns +3 (25), Unarmed +1 (24), Speech +5 (42), Repair +3 (36)
Child at Heart
Level 5
Lockpick +3 (43), Repair +3 (39), Melee Weapons +7 (22), Medicine +4 (22)
Scoundrel
Level 6
Sneak +5 (40), Speech +1 (48), Explosives +5 (23), Science +6 (28)
Toughness
Level 7
Lockpick +3 (46), Explosives +2 (25), Barter +4 (46), Science +5 (33), Medicine +3 (25)
Gunslinger
Level 8
Sneak +3 (43), Energy Weapons +7 (21), Repair +3 (42), Science +4 (37)
Strong Back
D.C. Journal of Internal Medicine => Medicine +1 (26)
Level 9
Unarmed +1 (25), Speech +2 (55), Repair +3 (45), Melee Weapons +4 (26), Medicine +7 (33)
Scoundrel
Level 10
Energy Weapons +5 (26), Lockpick +2 (48), Explosives +3 (28), Science +2 (39), Medicine +3 (36), Big Guns +2 (20)
Rad Resistance
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