Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Barter, Melee Weapons, and Speech
Level 2
Sneak +1 (20), Small Guns +1 (20), Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +5 (22), Explosives +3 (20), Big Guns +3 (20)
Lady Killer/Black Widow
Level 3
Sneak +3 (24), Small Guns +3 (24), Energy Weapons +3 (24), Lockpick +3 (24), Unarmed +1 (24), Speech +1 (24), Explosives +3 (24), Barter +2 (25)
Intense Training (LK)
Level 4
Sneak +2 (26), Small Guns +2 (26), Energy Weapons +2 (26), Lockpick +2 (26), Unarmed +1 (25), Speech +1 (25), Repair +2 (26), Explosives +2 (26), Barter +1 (26), Science +2 (26), Medicine +2 (26)
Educated
Level 5
Sneak +2 (28), Small Guns +2 (28), Energy Weapons +2 (28), Lockpick +2 (28), Unarmed +2 (27), Speech +2 (27), Repair +2 (28), Explosives +2 (28), Barter +2 (28), Science +2 (28), Medicine +2 (28)
Intense Training (LK)
Level 6
Sneak +10 (38), Small Guns +1 (29), Energy Weapons +1 (29), Lockpick +1 (29), Unarmed +2 (29), Speech +2 (29), Repair +1 (29), Explosives +1 (29), Barter +1 (29), Science +1 (29), Medicine +1 (29)
Bloody Mess
Level 7
Sneak +2 (40), Small Guns +2 (31), Energy Weapons +2 (31), Lockpick +2 (31), Unarmed +2 (31), Speech +2 (31), Repair +2 (31), Explosives +2 (31), Barter +2 (31), Science +2 (31), Medicine +2 (31)
Toughness
Level 8
Sneak +20 (60), Energy Weapons +1 (32), Barter +1 (32)
Strong Back
Level 9
Medicine +22 (53)
Commando
Level 10
Small Guns +1 (32), Lockpick +1 (32), Unarmed +1 (32), Speech +1 (32), Repair +1 (32), Explosives +1 (32), Science +8 (39), Melee Weapons +1 (32), Medicine +7 (60)
Mister Sandman
Level 11
Science +22 (61)
Mysterious Stranger
Level 12
Small Guns +1 (33), Energy Weapons +1 (33), Lockpick +1 (33), Speech +1 (33), Repair +1 (33), Explosives +1 (33), Barter +1 (33), Science +14 (75), Melee Weapons +1 (33)
Silent Running
Level 13
Small Guns +2 (35), Energy Weapons +3 (36), Lockpick +3 (36), Speech +2 (35), Repair +3 (36), Explosives +3 (36), Barter +3 (36), Melee Weapons +3 (36)
Life Giver
Level 14
Small Guns +3 (38), Energy Weapons +3 (49), Lockpick +3 (39), Speech +3 (38), Repair +2 (38), Explosives +3 (39), Barter +3 (39), Melee Weapons +2 (38)
Cyborg
Level 15
Small Guns +4 (42), Lockpick +2 (41), Speech +4 (42), Repair +4 (42), Explosives +2 (41), Barter +2 (41), Melee Weapons +4 (42)
Adamantium Skeleton
Level 16
Small Guns +2 (44), Lockpick +4 (45), Speech +2 (44), Repair +3 (45), Explosives +4 (45), Barter +4 (45), Melee Weapons +3 (45)
Action Boy/Girl
Level 17
Small Guns +4 (48), Lockpick +3 (48), Speech +4 (48), Repair +3 (48), Explosives +3 (48), Barter +2 (47), Melee Weapons +3 (48)
Better Criticals
Level 18
Small Guns +2 (50), Energy Weapons +2 (51), Lockpick +2 (50), Unarmed +3 (50), Speech +2 (50), Repair +2 (50), Explosives +3 (51), Barter +4 (51), Melee Weapons +2 (50)
Tag! (Unarmed)
Level 19
Small Guns +3 (53), Energy Weapons +2 (53), Lockpick +3 (53), Unarmed +2 (52), Speech +2 (52), Repair +3 (53), Explosives +2 (53), Barter +2 (53), Melee Weapons +3 (53)
Sniper (Unarmed)
Level 20
Small Guns +3 (56), Energy Weapons +2 (55), Lockpick +2 (55), Unarmed +4 (56), Speech +4 (56), Repair +2 (55), Explosives +1 (54), Barter +2 (55), Melee Weapons +2 (55)
Grim Reaper's Sprint (Unarmed)
Level 21
Small Guns +1 (57), Energy Weapons +3 (58), Lockpick +3 (58), Unarmed +1 (57), Speech +1 (57), Repair +3 (58), Explosives +4 (58), Barter +3 (58), Melee Weapons +3 (58)
Fast Metabolism (Unarmed)
Level 22
Small Guns +3 (60), Energy Weapons +2 (60), Lockpick +2 (60), Unarmed +3 (60), Speech +3 (60), Repair +2 (60), Explosives +2 (60), Barter +3 (61), Melee Weapons +2 (60)
Quantum Chemist (Unarmed)
Level 23
Small Guns +2 (62), Energy Weapons +3 (63), Lockpick +2 (62), Unarmed +2 (62), Speech +2 (62), Repair +2 (62), Explosives +3 (63), Barter +2 (63), Melee Weapons +2 (62), Medicine +2 (62)
Concentrated Fire (Unarmed)
Level 24
Small Guns +2 (64), Energy Weapons +2 (65), Lockpick +3 (65), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (65), Barter +2 (65), Melee Weapons +2 (64), Medicine +3 (65)
Finesse (Unarmed)
Level 25
Small Guns +2 (66), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +2 (66), Speech +2 (66), Repair +2 (66), Explosives +2 (67), Barter +2 (67), Melee Weapons +3 (67), Medicine +2 (67), Big Guns +1 (37)
Size Matters (Unarmed)
Level 26
Small Guns +3 (69), Energy Weapons +1 (68), Lockpick +2 (69), Unarmed +3 (69), Speech +3 (69), Repair +3 (69), Explosives +1 (68), Barter +1 (68), Melee Weapons +2 (69), Medicine +2 (69), Big Guns +1 (38)
Nerves of Steel (Unarmed)
Level 27
Small Guns +1 (70), Energy Weapons +3 (71), Lockpick +2 (71), Unarmed +1 (70), Speech +1 (70), Repair +1 (70), Explosives +3 (71), Barter +3 (71), Melee Weapons +2 (71), Medicine +2 (71), Big Guns +3 (56)
Size Matters (Unarmed)
Level 28
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (73), Lockpick +2 (73), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Explosives +2 (73), Barter +2 (73), Melee Weapons +1 (72), Medicine +1 (72), Big Guns +2 (73)
Size Matters (Unarmed)
Level 29
Sneak +2 (74), Small Guns +2 (74), Energy Weapons +2 (75), Lockpick +1 (74), Unarmed +2 (74), Speech +2 (74), Repair +2 (74), Explosives +1 (74), Barter +2 (75), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +2 (75)
Demolition Expert (Unarmed)
Level 30
Sneak +2 (81), Small Guns +2 (81), Repair +6 (81), Science +6 (82), Medicine +6 (81)
Almost Perfect (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)