Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
280
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
350
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
48
 
Big Guns
49
 
Energy Weapons
61
 
Explosives
17
 
Lockpick
60
 
Medicine
60
 
Melee Weapons
70
 
Repair
60
 
Science
60
 
Small Guns
40
 
Sneak
71
 
Speech
11
 
Unarmed
15
 
Better Criticals
Bloody Mess
Comprehension
Cyborg
Educated
Finesse
Intense Training (3)
Mister Sandman
Scrounger
Silent Running
Strong Back
Swift Learner
Toughness
Level 1
ST 8 PE 5 EN 5 CH 3 IN 9 AG 5 LK 5
Barter, Big Guns, and Energy Weapons
Level 2
Medicine +19 (42)
Swift Learner
Level 3
Energy Weapons +19 (49)
Intense Training (AG)
Level 4
Big Guns +19 (49)
Educated
Level 5
Melee Weapons +22 (43)
Comprehension
Level 6
Melee Weapons +22 (65)
Bloody Mess
Level 7
Lockpick +22 (37)
Toughness
Level 8
Science +22 (45)
Strong Back
Level 9
Barter +22 (48)
Scrounger
Level 10
Sneak +22 (39)
Finesse
Level 11
Sneak +22 (61)
Mister Sandman
Level 12
Repair +17 (40), Science +5 (50)
Silent Running
Level 13
Science +8 (60), Medicine +14 (58)
Intense Training (IN)
Level 14
Lockpick +3 (40), Repair +18 (60), Medicine +2 (60)
Cyborg
Level 15
Small Guns +23 (40)
Intense Training (LK)
Bobblehead (Perception)
Level 16
Lockpick +18 (60), Melee Weapons +5 (70)
Better Criticals
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