Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
16
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
87
 
Lockpick
70
 
Medicine
45
 
Melee Weapons
60
 
Repair
75
 
Science
30
 
Small Guns
32
 
Sneak
87
 
Speech
15
 
Unarmed
17
 
Bloody Mess
Comprehension
Demolition Expert (2)
Educated
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Mister Sandman
Silent Running
Strong Back
Level 1
ST 4 PE 7 EN 5 CH 4 IN 8 AG 7 LK 5
Explosives, Sneak, and Melee Weapons
Level 2
Sneak +6 (40), Lockpick +2 (23), Explosives +10 (46)
Intense Training (PE)
Level 3
Sneak +10 (50), Lockpick +2 (25), Explosives +4 (50), Melee Weapons +2 (30)
Lady Killer/Black Widow
Level 4
Lockpick +5 (30), Explosives +10 (60), Melee Weapons +3 (33)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Grognak the Barbarian => Melee Weapons +2 (35)
Pugilism Illustrated => Unarmed +2 (17)
Bobblehead (Medicine)
Level 5
Sneak +3 (55), Lockpick +15 (45)
Educated
Level 6
Sneak +5 (60), Small Guns +1 (20), Lockpick +5 (50), Repair +10 (31)
Demolition Expert
Level 7
Sneak +1 (61), Repair +19 (50), Explosives +1 (61)
Bloody Mess
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Big Book of Science => Science +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Big Book of Science => Science +2 (25)
Guns and Bullets => Small Guns +2 (22)
Level 8
Sneak +2 (65), Repair +10 (60), Explosives +4 (65), Medicine +5 (36)
Demolition Expert
Bobblehead (Strength)
Level 9
Sneak +5 (70), Small Guns +5 (27), Speech +2 (15), Explosives +5 (70), Medicine +4 (40)
Strong Back
Bobblehead (Intelligence)
Level 10
Sneak +5 (75), Small Guns +3 (30), Lockpick +5 (55), Repair +3 (65), Explosives +5 (75), Science +1 (28)
Mister Sandman
Hematophage
Bobblehead (Repair)
Bobblehead (Explosives)
Level 11
Melee Weapons +22 (59)
Intense Training (AG)
Level 12
Lockpick +15 (70), Barter +1 (16), Science +2 (30), Melee Weapons +1 (60), Medicine +3 (45)
Silent Running
Duck and Cover! => Explosives +2 (87)
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