Strength
6
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
14
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
21
 
Lockpick
45
 
Medicine
24
 
Melee Weapons
16
 
Repair
19
 
Science
14
 
Small Guns
40
 
Sneak
35
 
Speech
14
 
Unarmed
16
 
Gun Nut
Level 1
ST 6 PE 8 EN 6 CH 5 IN 5 AG 7 LK 3
Small Guns, Sneak, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +2 (40), Lockpick +10 (45), Sneak +2 (35), Explosives +1 (21)
Gun Nut
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