Level 1
ST 8 PE 4 EN 6 CH 1 IN 9 AG 6 LK 6
Explosives, Melee Weapons, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +4 (37), Lockpick +7 (21), Explosives +2 (31), Melee Weapons +4 (41), Medicine +2 (36)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Sneak +3 (42), Lockpick +4 (25), Repair +4 (30), Science +3 (29), Melee Weapons +4 (45), Medicine +2 (40)
Intense Training (AG)
Rad Regeneration
Bobblehead (Strength)
Level 4
Sneak +3 (45), Lockpick +5 (30), Unarmed +5 (23), Explosives +4 (35), Melee Weapons +3 (50)
Educated
Bobblehead (Repair)
Level 5
Sneak +1 (46), Lockpick +7 (37), Unarmed +7 (30), Explosives +3 (38), Melee Weapons +5 (55)
Intense Training (LK)
Level 6
Lockpick +8 (45), Unarmed +5 (35), Explosives +5 (43), Melee Weapons +5 (60)
Toughness
Ant Sight
Level 7
Sneak +9 (55), Lockpick +3 (50), Repair +5 (45), Explosives +5 (50), Melee Weapons +1 (61)
Comprehension
Bobblehead (Explosives)
Level 8
Sneak +5 (60), Unarmed +9 (44), Explosives +5 (65), Melee Weapons +4 (65)
Demolition Expert
Bobblehead (Agility)
Bobblehead (Luck)
Barkskin
Level 9
Sneak +2 (65), Lockpick +4 (55), Unarmed +5 (50), Explosives +4 (70), Melee Weapons +4 (70), Medicine +4 (45)
Iron Fist
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Perception)
Level 10
Lockpick +8 (65), Unarmed +7 (67), Explosives +3 (75), Medicine +5 (50)
Finesse
Level 11
Sneak +5 (80), Lockpick +10 (75), Unarmed +3 (70), Repair +4 (50), Medicine +1 (51)
Mister Sandman
Bobblehead (Lockpick)
Level 12
Lockpick +7 (92), Explosives +5 (80), Science +6 (36), Melee Weapons +5 (85)
Pyromaniac
Level 13
Sneak +5 (95), Lockpick +3 (95), Unarmed +5 (75), Science +10 (46)
Silent Running
Bobblehead (Science)
Wired Reflexes
Level 14
Sneak +5 (100), Lockpick +5 (100), Unarmed +5 (80), Explosives +3 (83), Melee Weapons +5 (92)
Intense Training (ST)
Level 15
Unarmed +4 (84), Explosives +7 (90), Melee Weapons +8 (100), Medicine +4 (55)
Iron Fist
Level 16
Unarmed +6 (90), Explosives +10 (100), Medicine +7 (62)
Better Criticals
Bobblehead (Charisma)
Bobblehead (Endurance)
Level 17
Unarmed +8 (100), Medicine +13 (75), Big Guns +2 (23)
Action Boy/Girl
Level 18
Repair +10 (60), Medicine +10 (85), Big Guns +3 (26)
Paralyzing Palm
Level 19
Science +14 (70), Medicine +5 (90), Big Guns +4 (30)
Demolition Expert
Level 20
Repair +8 (68), Science +5 (75), Medicine +10 (100)
Ninja
Level 21
Science +5 (80), Big Guns +18 (48)
Grim Reaper's Sprint
Level 22
Small Guns +1 (24), Science +5 (85), Big Guns +17 (65)
Quantum Chemist
Level 23
Small Guns +8 (32), Big Guns +15 (80)
Iron Fist
Level 24
Small Guns +1 (33), Repair +2 (70), Science +10 (95), Big Guns +10 (90)
Demolition Expert
Level 25
Energy Weapons +18 (52), Science +5 (100)
Tag! (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Level 26
Energy Weapons +23 (95)
Cyborg
Level 27
Small Guns +18 (61), Energy Weapons +5 (100)
Warmonger
Level 28
Small Guns +23 (84)
Commando
Level 29
Small Guns +16 (100), Repair +7 (77)
Intense Training (AG)
Superior Defender
Level 30
Repair +23 (100)
Intense Training (EN)
Bobblehead (Barter)
Bonuses from gear
Ranger Battle Armor: +1 LCK, +5 AP, +10 Small Guns
Ledoux's Hockey Mask: +25 AP
+1 Per if you can get it to stack with a hat
Weapons: Shishkabob, Jack, Jingwei's Shocksword, Electro-Surpressor, Nuka-Grenades, Bottlecap/Plasma Mines, The Shocker, Fisto, Deathclaw Gauntlet, Flamer, Heavy Incenerator, Fat Man
Now get out there and detonate some trousers you sick bastards!