Level 1
ST 2 PE 5 EN 5 CH 5 IN 7 AG 8 LK 8
Medicine, Science, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +3 (40), Explosives +9 (25), Science +5 (42)
Intense Training (IN)
Level 3
Barter +4 (20), Science +8 (50), Melee Weapons +3 (13), Medicine +3 (50)
Intense Training (AG)
Bobblehead (Strength)
Level 4
Sneak +8 (50), Small Guns +6 (30), Energy Weapons +4 (20)
Educated
Level 5
Small Guns +10 (40), Energy Weapons +5 (25), Barter +5 (25), Melee Weapons +1 (16)
Entomologist
Hematophage
Rad Regeneration
Level 6
Small Guns +5 (45), Energy Weapons +5 (30), Barter +5 (30), Melee Weapons +6 (22)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Pugilism Illustrated => Unarmed +2 (18)
Pugilism Illustrated => Unarmed +2 (20)
Grognak the Barbarian => Melee Weapons +2 (24)
Duck and Cover! => Explosives +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Ant Might
Guns and Bullets => Small Guns +2 (47)
Level 7
Sneak +8 (60), Small Guns +3 (50), Energy Weapons +3 (33), Melee Weapons +4 (30), Medicine +3 (55)
Toughness
Pugilism Illustrated => Unarmed +2 (22)
Bobblehead (Agility)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Big Book of Science => Science +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Bobblehead (Perception)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Level 8
Small Guns +8 (60), Energy Weapons +5 (40), Barter +8 (40)
Bloody Mess
Nikola Tesla and You => Energy Weapons +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Grognak the Barbarian => Melee Weapons +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Pugilism Illustrated => Unarmed +2 (24)
Grognak the Barbarian => Melee Weapons +2 (34)
Bobblehead (Speech)
Level 9
Energy Weapons +8 (50), Repair +7 (29), Science +6 (58)
Scrounger
Bobblehead (Lockpick)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Bobblehead (Charisma)
Lying, Congressional Style => Speech +2 (30)
Pugilism Illustrated => Unarmed +2 (26)
Level 10
Energy Weapons +10 (60), Barter +6 (54), Melee Weapons +5 (39)
Finesse
Nikola Tesla and You => Energy Weapons +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (63)
Duck and Cover! => Explosives +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Guns and Bullets => Small Guns +2 (62)
Pugilism Illustrated => Unarmed +2 (28)
Tumblers Today => Lockpick +2 (30)
Level 11
Barter +5 (59), Science +10 (68), Melee Weapons +6 (45)
Gunslinger
Big Book of Science => Science +2 (70)
Lying, Congressional Style => Speech +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (61)
Tumblers Today => Lockpick +2 (32)
Dream Crusher
Big Book of Science => Science +2 (72)
Level 12
Sneak +15 (79), Melee Weapons +6 (51)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Grognak the Barbarian => Melee Weapons +2 (53)
Nikola Tesla and You => Energy Weapons +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Bobblehead (Intelligence)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Level 13
Small Guns +3 (65), Lockpick +13 (45), Melee Weapons +6 (59)
Silent Running
Bobblehead (Unarmed)
Wired Reflexes
Bobblehead (Repair)
Level 14
Small Guns +2 (67), Melee Weapons +20 (79)
Mysterious Stranger
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Dean's Electronics => Repair +2 (43)
Dean's Electronics => Repair +2 (45)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Pugilism Illustrated => Unarmed +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Bobblehead (Sneak)
Bobblehead (Endurance)
Bobblehead (Luck)
Dean's Electronics => Repair +2 (48)
Duck and Cover! => Explosives +2 (34)
Guns and Bullets => Small Guns +2 (70)
Nikola Tesla and You => Energy Weapons +2 (69)
Barkskin
Level 15
Small Guns +10 (80), Energy Weapons +10 (79), Lockpick +2 (48)
Adamantium Skeleton
Level 16
Small Guns +10 (90), Energy Weapons +2 (81), Lockpick +10 (58)
Better Criticals
Level 17
Energy Weapons +9 (90), Barter +13 (77)
Action Boy/Girl
Power Armor Training
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Dean's Electronics => Repair +2 (50)
Grognak the Barbarian => Melee Weapons +2 (82)
Level 18
Lockpick +8 (66), Speech +8 (45), Barter +6 (83)
Concentrated Fire
Lying, Congressional Style => Speech +2 (47)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Lying, Congressional Style => Speech +2 (49)
Tumblers Today => Lockpick +2 (72)
Level 19
Lockpick +8 (80), Melee Weapons +8 (90), Medicine +6 (78)
Cyborg
Auto Expert
Pitt Fighter
Booster Shot
Level 20
Speech +10 (59), Repair +10 (60), Medicine +2 (80)
Grim Reaper's Sprint
Level 21
Speech +11 (70), Explosives +11 (45)
Chemist
Level 22
Repair +22 (82)
Ninja
Level 23
Repair +18 (100), Explosives +4 (49)
Quantum Chemist
Level 24
Small Guns +10 (100), Medicine +12 (92)
Chem Resistant