Strength
1
 
Perception
8
 
Endurance
3
 
Charisma
7
 
Intelligence
8
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
18
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
6
 
Repair
20
 
Science
20
 
Small Guns
50
 
Sneak
50
 
Speech
33
 
Unarmed
10
 
Thief (2)
Level 1
ST 1 PE 8 EN 3 CH 7 IN 8 AG 9 LK 4
Small Guns, Sneak, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +13 (50), Speech +2 (20), Sneak +3 (45)
Thief
Level 3
Lockpick +5 (50), Speech +13 (33)
Thief
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