Strength
10
 
Perception
8
 
Endurance
7
 
Charisma
8
 
Intelligence
7
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
15%
 
Hit Points
430
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
68
 
Big Guns
38
 
Energy Weapons
44
 
Explosives
44
 
Lockpick
100
 
Medicine
43
 
Melee Weapons
65
 
Repair
88
 
Science
46
 
Small Guns
66
 
Sneak
100
 
Speech
88
 
Unarmed
43
 
Ant Might
Barkskin
Better Criticals
Covert Ops
Dream Crusher
Educated
Finesse
Fortune Finder
Hematophage
Intense Training (8)
Power Armor Training
Rad Regeneration
Scoundrel
Silent Running
Strong Back
Tag!
Thief (2)
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 6 CH 6 IN 5 AG 5 LK 6
Lockpick, Repair, Speech
Level 2
Lockpick +5 (35), Sneak +5 (22), Repair +5 (35)
Intense Training (AG)
Level 3
Speech +7 (39), Sneak +8 (35)
Thief
Level 4
Lockpick +5 (45), Speech +1 (40), Sneak +5 (40), Barter +3 (20), Melee Weapons +1 (20)
Educated
Level 5
Small Guns +3 (20), Lockpick +5 (50), Sneak +10 (50)
Scoundrel
Level 6
Speech +5 (50), Barter +5 (30), Melee Weapons +5 (25), Big Guns +3 (20)
Toughness
Level 7
Lockpick +10 (60), Unarmed +3 (20), Repair +5 (40)
Fortune Finder
Level 8
Lockpick +15 (75), Melee Weapons +3 (28)
Strong Back
Level 9
Small Guns +6 (26), Repair +10 (50), Melee Weapons +2 (30)
Thief
Level 10
Speech +9 (60), Sneak +9 (65)
Intense Training (LK)
Level 11
Lockpick +14 (95), Sneak +4 (69)
Intense Training (LK)
Level 12
Lockpick +5 (100), Sneak +1 (70), Repair +4 (55), Science +4 (20), Melee Weapons +4 (35)
Finesse
Level 13
Small Guns +3 (30), Unarmed +4 (25), Sneak +5 (85), Barter +4 (35), Medicine +2 (18)
Silent Running
Level 14
Energy Weapons +4 (20), Sneak +4 (89), Explosives +4 (20), Big Guns +4 (25), Medicine +2 (20)
Intense Training (ST)
Level 15
Small Guns +4 (34), Sneak +11 (100), Melee Weapons +3 (40)
Intense Training (IN)
Level 16
Small Guns +1 (50), Repair +3 (60), Barter +5 (40), Science +2 (24), Melee Weapons +5 (45), Medicine +3 (25)
Tag! (Small Guns)
Level 17
Energy Weapons +3 (25), Repair +12 (72), Explosives +3 (25), Science +1 (25)
Intense Training (PE)
Level 18
Unarmed +5 (30), Speech +1 (61), Repair +3 (75), Science +5 (30), Medicine +5 (30)
Better Criticals
Level 19
Speech +4 (67), Barter +10 (52), Melee Weapons +5 (50)
Intense Training (CH)
Level 20
Energy Weapons +4 (31), Speech +8 (75), Explosives +4 (31), Barter +3 (55)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Ant Might
Barkskin
Power Armor Training
Rad Regeneration
Wired Reflexes
Hematophage
Covert Ops
Dream Crusher
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