Level 1
ST 5 PE 5 EN 4 CH 4 IN 8 AG 7 LK 7
Small Guns, Sneak, Repair
Level 2
Small Guns +5 (40), Sneak +5 (40), Science +8 (32)
Intense Training (IN)
Level 3
Small Guns +5 (50), Sneak +5 (45), Repair +6 (50), Science +3 (35)
Gun Nut
Level 4
Small Guns +5 (55), Lockpick +4 (20), Sneak +5 (50), Science +5 (40)
Educated
Level 5
Small Guns +6 (66), Sneak +5 (55), Repair +5 (60), Medicine +6 (30)
Gun Nut
Bobblehead (Medicine)
Level 6
Small Guns +9 (80), Sneak +8 (63), Science +5 (45)
Gun Nut
Level 7
Small Guns +5 (85), Sneak +7 (70), Repair +5 (70), Science +5 (50)
Intense Training (LK)
Level 8
Small Guns +5 (90), Sneak +10 (80), Repair +7 (77)
Commando
Level 9
Small Guns +10 (100), Sneak +5 (85), Repair +2 (79), Science +5 (55)
Scrounger
Level 10
Sneak +10 (95), Repair +6 (85), Medicine +6 (46)
Finesse
Level 11
Sneak +5 (100), Repair +5 (90), Science +8 (68), Medicine +4 (55)
Daddy's Boy/Girl
Level 12
Repair +10 (100), Science +7 (75), Medicine +5 (60)
Silent Running
Level 13
Science +10 (90), Medicine +12 (77)
Daddy's Boy/Girl
Level 14
Science +10 (100), Medicine +12 (89)
Chemist
Level 15
Lockpick +5 (27), Explosives +6 (24), Medicine +11 (100)
Intense Training (PE)
Level 16
Energy Weapons +7 (25), Lockpick +14 (41), Explosives +1 (25)
Sniper
Level 17
Energy Weapons +5 (30), Lockpick +17 (73)
Tag! (Lockpick)
Level 18
Energy Weapons +5 (35), Lockpick +17 (90)
Better Criticals
Level 19
Energy Weapons +12 (48), Lockpick +10 (100)
Intense Training (LK)
Level 20
Energy Weapons +22 (70)
Gunslinger