Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
4
 
Intelligence
6
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
14
 
Big Guns
14
 
Energy Weapons
22
 
Explosives
41
 
Lockpick
50
 
Medicine
24
 
Melee Weapons
16
 
Repair
18
 
Science
18
 
Small Guns
48
 
Sneak
56
 
Speech
14
 
Unarmed
14
 
Intense Training (4)
Level 1
ST 5 PE 8 EN 4 CH 4 IN 5 AG 9 LK 5
Sneak, Small Guns, and Explosives
Level 2
Small Guns +7 (45), Lockpick +4 (25), Explosives +4 (40)
Intense Training (LK)
Level 3
Lockpick +15 (40)
Intense Training (AG)
Level 4
Sneak +15 (56)
Intense Training (LK)
Level 5
Lockpick +9 (50), Medicine +6 (24)
Intense Training (IN)
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