Strength
5
 
Perception
10
 
Endurance
6
 
Charisma
1
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
7
 
Big Guns
17
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
15
 
Repair
32
 
Science
17
 
Small Guns
32
 
Sneak
17
 
Speech
7
 
Unarmed
17
 
Level 1
ST 5 PE 10 EN 6 CH 1 IN 6 AG 6 LK 6
Energy Weapons, Small Guns, and Repair
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