Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
12
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
30
 
Lockpick
45
 
Medicine
40
 
Melee Weapons
18
 
Repair
45
 
Science
30
 
Small Guns
50
 
Sneak
40
 
Speech
12
 
Unarmed
18
 
Comprehension
Educated
Gun Nut
Thief
Level 1
ST 4 PE 7 EN 6 CH 2 IN 7 AG 7 LK 7
Lockpick, Repair, Small Guns
Bobblehead (Medicine)
Level 2
Sneak +15 (35), Science +2 (22)
Gun Nut
Level 3
Explosives +10 (30), Science +7 (29)
Thief
Bobblehead (Strength)
Level 4
Speech +2 (12), Barter +2 (12), Science +1 (30), Melee Weapons +2 (18), Medicine +10 (40)
Educated
Level 5
Small Guns +10 (50), Lockpick +5 (45), Repair +5 (45)
Comprehension
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