Strength
7
 
Perception
4
 
Endurance
9
 
Charisma
2
 
Intelligence
4
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
10
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
34
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
20
 
Repair
36
 
Science
14
 
Small Guns
22
 
Sneak
22
 
Speech
10
 
Unarmed
32
 
Intense Training (2)
Level 1
ST 6 PE 4 EN 9 CH 2 IN 3 AG 8 LK 8
Explosives, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Lockpick +2 (31), Unarmed +6 (30), Repair +3 (30), Explosives +2 (31)
Intense Training (ST)
Level 3
Lockpick +3 (34), Unarmed +2 (32), Repair +4 (36), Explosives +3 (34), Medicine +1 (25)
Intense Training (IN)
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