Level 1
ST 6 PE 5 EN 5 CH 5 IN 8 AG 5 LK 6
Lockpick, Medicine, and Science
Bobblehead (Medicine)
Level 2
Energy Weapons +1 (16), Speech +5 (20), Repair +4 (27), Explosives +1 (16), Barter +5 (20), Melee Weapons +1 (18), Big Guns +1 (16)
Intense Training (IN)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Sneak +5 (20), Small Guns +5 (20), Energy Weapons +2 (18), Lockpick +2 (32), Unarmed +1 (18), Repair +1 (30), Explosives +2 (18), Big Guns +2 (20)
Intense Training (EN)
Ant Sight
Rad Regeneration
Big Book of Science => Science +1 (41)
Lying, Congressional Style => Speech +1 (21)
Level 4
Sneak +2 (22), Small Guns +2 (22), Energy Weapons +2 (22), Speech +5 (26), Explosives +2 (22), Barter +2 (22), Science +3 (44), Big Guns +2 (22)
Educated
Level 5
Sneak +3 (25), Small Guns +3 (25), Energy Weapons +1 (23), Lockpick +6 (40), Speech +4 (30), Repair +2 (32), Barter +3 (25), Science +1 (45)
Comprehension
Big Book of Science => Science +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (27)
Duck and Cover! => Explosives +2 (24)
Pugilism Illustrated => Unarmed +2 (20)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Big Book of Science => Science +2 (49)
Level 6
Sneak +3 (30), Small Guns +5 (30), Energy Weapons +2 (25), Lockpick +5 (45), Explosives +1 (25), Barter +3 (30), Science +1 (50), Medicine +3 (55)
Bloody Mess
Level 7
Sneak +1 (33), Small Guns +1 (33), Lockpick +5 (50), Speech +5 (35), Repair +3 (35), Barter +5 (35), Big Guns +3 (25)
Intense Training (AG)
Level 8
Energy Weapons +3 (28), Speech +5 (40), Repair +5 (40), Barter +5 (40), Medicine +5 (60)
Strong Back
Level 9
Energy Weapons +2 (30), Lockpick +2 (52), Repair +5 (45), Explosives +5 (30), Science +2 (52), Medicine +2 (62), Big Guns +5 (30)
Intense Training (CH)
Level 10
Sneak +2 (35), Small Guns +2 (35), Lockpick +3 (57), Speech +3 (45), Repair +3 (48), Barter +3 (45), Science +4 (56), Medicine +3 (65)
Intense Training (PE)
Level 11
Energy Weapons +4 (36), Lockpick +3 (60), Repair +2 (50), Explosives +3 (35), Science +4 (60), Medicine +2 (67), Big Guns +5 (35)
Mysterious Stranger
Dean's Electronics => Repair +2 (52)
Nikola Tesla and You => Energy Weapons +2 (38)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Tales of a Junktown Jerky Vendor => Barter +2 (49)
Guns and Bullets => Small Guns +2 (37)
Tumblers Today => Lockpick +2 (62)
Pugilism Illustrated => Unarmed +2 (22)
Level 12
Sneak +5 (40), Small Guns +3 (40), Energy Weapons +2 (40), Lockpick +3 (65), Speech +1 (50), Repair +3 (55), Explosives +1 (36), Barter +1 (50), Medicine +3 (70), Big Guns +1 (36)
Sniper
Level 13
Lockpick +5 (71), Repair +5 (61), Explosives +4 (41), Medicine +5 (76), Big Guns +4 (41)
Intense Training (LK)
Level 14
Sneak +1 (42), Small Guns +1 (42), Energy Weapons +1 (42), Lockpick +4 (75), Unarmed +1 (24), Speech +4 (55), Repair +4 (65), Explosives +1 (42), Barter +1 (52), Science +4 (65), Big Guns +1 (42)
Lawbringer
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Level 15
Sneak +2 (47), Small Guns +2 (47), Energy Weapons +2 (57), Lockpick +3 (91), Speech +3 (61), Explosives +2 (47), Barter +2 (57), Melee Weapons +1 (23), Medicine +4 (81), Big Guns +2 (47)
Intense Training (LK)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Repair)
Level 16
Sneak +1 (58), Small Guns +1 (58), Energy Weapons +3 (75), Lockpick +1 (92), Unarmed +1 (28), Speech +1 (72), Repair +2 (78), Explosives +3 (60), Barter +3 (70), Science +2 (78), Melee Weapons +1 (24), Medicine +1 (82), Big Guns +3 (60)
Tag! (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 17
Sneak +2 (60), Small Guns +2 (60), Lockpick +3 (95), Unarmed +2 (40), Speech +4 (76), Repair +2 (80), Science +2 (80), Melee Weapons +2 (36), Medicine +4 (86)
Cyborg
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Level 18
Sneak +1 (65), Energy Weapons +5 (90), Lockpick +5 (100), Speech +4 (80), Melee Weapons +4 (40), Medicine +4 (90)
Better Criticals
Level 19
Small Guns +2 (62), Repair +5 (85), Barter +6 (76), Medicine +10 (100)
Intense Training (PE)
Level 20
Small Guns +3 (65), Energy Weapons +3 (95), Repair +5 (90), Explosives +3 (65), Barter +4 (80), Big Guns +5 (65)
Intense Training (ST)
Level 21
Sneak +10 (75), Small Guns +10 (75), Melee Weapons +3 (47)
Intense Training (ST)
Level 22
Speech +5 (85), Explosives +5 (70), Barter +5 (85), Melee Weapons +3 (50), Big Guns +5 (70)
Lady Killer/Black Widow
Level 23
Sneak +1 (76), Small Guns +1 (76), Energy Weapons +5 (100), Unarmed +6 (46), Repair +10 (100)
Child at Heart
Level 24
Sneak +4 (80), Small Guns +4 (80), Unarmed +4 (50), Speech +5 (90), Explosives +1 (71), Barter +5 (90)
Cannibal
Level 25
Speech +6 (96), Explosives +5 (76), Barter +6 (96), Big Guns +6 (76)
Life Giver
Level 26
Sneak +2 (82), Small Guns +2 (82), Speech +4 (100), Explosives +6 (82), Barter +4 (100), Big Guns +5 (81)
Action Boy/Girl
Level 27
Sneak +13 (95), Small Guns +3 (85), Explosives +3 (85), Big Guns +4 (85)
Nerves of Steel
Level 28
Sneak +5 (100), Small Guns +6 (91), Explosives +6 (91), Big Guns +6 (91)
Quantum Chemist
Level 29
Small Guns +9 (100), Explosives +9 (100), Big Guns +5 (96)
Toughness
Level 30
Unarmed +10 (64), Melee Weapons +9 (59), Big Guns +4 (100)
Almost Perfect
Xenotech Expert
Power Armor Training
Hematophage
Barkskin