Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
3
 
Intelligence
5
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
11
 
Big Guns
40
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
15
 
Melee Weapons
25
 
Repair
30
 
Science
15
 
Small Guns
11
 
Sneak
11
 
Speech
11
 
Unarmed
40
 
Level 1
ST 10 PE 4 EN 10 CH 3 IN 5 AG 3 LK 5
Big Guns, Unarmed, and Repair
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