Strength
2
 
Perception
9
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
23
 
Melee Weapons
9
 
Repair
38
 
Science
23
 
Small Guns
21
 
Sneak
36
 
Speech
7
 
Unarmed
15
 
Level 1
ST 2 PE 9 EN 5 CH 1 IN 9 AG 8 LK 6
Repair, Sneak, and Lockpick
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