Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
86
 
Big Guns
83
 
Energy Weapons
90
 
Explosives
100
 
Lockpick
85
 
Medicine
82
 
Melee Weapons
80
 
Repair
72
 
Science
82
 
Small Guns
88
 
Sneak
82
 
Speech
84
 
Unarmed
74
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Booster Shot
Child at Heart
Commando
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Life Giver
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner (3)
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 4 IN 7 AG 6 LK 6
Energy Weapons, Science, and Explosives
Level 2
Lockpick +6 (23), Repair +11 (30)
Lady Killer/Black Widow
Level 3
Small Guns +17 (34)
Swift Learner
Level 4
Sneak +17 (34)
Child at Heart
Level 5
Explosives +1 (33), Science +16 (50)
Entomologist
Level 6
Explosives +17 (50)
Toughness
Level 7
Sneak +16 (50), Small Guns +1 (35)
Gunslinger
Level 8
Small Guns +15 (50), Energy Weapons +2 (34)
Strong Back
Level 9
Energy Weapons +16 (50), Medicine +1 (20)
Commando
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Energy Weapons)
Level 10
Lockpick +8 (31), Speech +9 (22)
Finesse
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 11
Barter +17 (40)
Scrounger
Level 12
Big Guns +17 (44)
Sniper
Level 13
Unarmed +17 (44)
Silent Running
Level 14
Speech +17 (49)
Robotics Expert
Level 15
Unarmed +6 (50), Speech +1 (50), Melee Weapons +10 (35)
Life Giver
Level 16
Melee Weapons +17 (52)
Better Criticals
Level 17
Lockpick +17 (58)
Action Boy/Girl
Level 18
Repair +17 (57)
Concentrated Fire
Level 19
Lockpick +2 (60), Barter +5 (45), Science +10 (70)
Swift Learner
Level 20
Barter +5 (50), Medicine +6 (36), Big Guns +6 (50)
Swift Learner
Level 21
Barter +3 (53), Medicine +14 (50)
Grim Reaper's Sprint
Level 22
Energy Weapons +10 (70), Explosives +7 (67)
Quantum Chemist
D.C. Journal of Internal Medicine => Medicine +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (52)
D.C. Journal of Internal Medicine => Medicine +1 (53)
D.C. Journal of Internal Medicine => Medicine +1 (54)
D.C. Journal of Internal Medicine => Medicine +1 (55)
D.C. Journal of Internal Medicine => Medicine +1 (56)
D.C. Journal of Internal Medicine => Medicine +1 (57)
D.C. Journal of Internal Medicine => Medicine +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (59)
D.C. Journal of Internal Medicine => Medicine +1 (60)
Level 23
Barter +7 (60), Big Guns +10 (60)
Cyborg
Level 24
Repair +3 (60), Explosives +3 (70), Melee Weapons +11 (63)
Demolition Expert
Level 25
Unarmed +10 (60), Speech +5 (55), Repair +2 (62)
Demolition Expert
Level 26
Barter +8 (68), Melee Weapons +2 (65), Big Guns +7 (67)
Demolition Expert
Level 27
Small Guns +3 (63), Unarmed +4 (64), Speech +6 (61), Barter +4 (72)
Pyromaniac
Level 28
Small Guns +11 (74), Speech +6 (67)
Warmonger
Level 29
Lockpick +4 (64), Melee Weapons +3 (68), Medicine +10 (70)
Adamantium Skeleton
Level 30
Lockpick +8 (80), Speech +3 (82), Big Guns +6 (81)
Almost Perfect
Duck and Cover! => Explosives +1 (79)
Duck and Cover! => Explosives +1 (80)
Bobblehead (Perception)
Duck and Cover! => Explosives +1 (83)
Duck and Cover! => Explosives +1 (84)
Duck and Cover! => Explosives +1 (85)
Bobblehead (Luck)
Duck and Cover! => Explosives +1 (86)
Duck and Cover! => Explosives +1 (87)
Duck and Cover! => Explosives +1 (88)
Duck and Cover! => Explosives +1 (89)
Duck and Cover! => Explosives +1 (90)
Barkskin
Power Armor Training
Ant Might
Covert Ops
Booster Shot
Pitt Fighter
Wired Reflexes
Rad Regeneration
Hematophage
Duck and Cover! => Explosives +1 (91)
Duck and Cover! => Explosives +1 (92)
Duck and Cover! => Explosives +1 (93)
Duck and Cover! => Explosives +1 (94)
Duck and Cover! => Explosives +1 (95)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
Guns and Bullets => Small Guns +1 (86)
Dean's Electronics => Repair +1 (69)
Dean's Electronics => Repair +1 (70)
Big Book of Science => Science +1 (80)
Chinese Army: Special Ops Training Manual => Sneak +1 (79)
Chinese Army: Special Ops Training Manual => Sneak +1 (80)
D.C. Journal of Internal Medicine => Medicine +1 (77)
D.C. Journal of Internal Medicine => Medicine +1 (78)
D.C. Journal of Internal Medicine => Medicine +1 (79)
D.C. Journal of Internal Medicine => Medicine +1 (80)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
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