Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
17
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
30
 
Medicine
19
 
Melee Weapons
15
 
Repair
30
 
Science
25
 
Small Guns
33
 
Sneak
20
 
Speech
35
 
Unarmed
15
 
Swift Learner (2)
Level 1
ST 5 PE 5 EN 5 CH 6 IN 7 AG 6 LK 6
Speech, Small Guns, and Lockpick
Level 2
Small Guns +1 (33), Explosives +10 (25), Science +6 (25)
Swift Learner
Level 3
Sneak +3 (20), Speech +3 (35), Repair +11 (30)
Swift Learner
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