Strength
5
 
Perception
6
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
23
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
24
 
Melee Weapons
14
 
Repair
24
 
Science
24
 
Small Guns
16
 
Sneak
16
 
Speech
23
 
Unarmed
20
 
Level 1
ST 5 PE 6 EN 8 CH 2 IN 10 AG 6 LK 3
Speech, Barter, and Lockpick
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