Level 1
ST 4 PE 6 EN 4 CH 5 IN 8 AG 7 LK 6
Explosives, Science, and Sneak
Level 2
Speech +8 (24), Repair +10 (32)
Intense Training (LK)
Level 3
Sneak +5 (40), Lockpick +6 (24), Explosives +7 (40)
Intense Training (LK)
Level 4
Lockpick +1 (25), Repair +8 (40), Science +9 (46)
Comprehension
Level 5
Speech +4 (28), Explosives +10 (50), Science +4 (50)
Educated
Level 6
Sneak +10 (50), Speech +1 (29), Repair +10 (50)
Demolition Expert
Level 7
Speech +21 (50)
Demolition Expert
Level 8
Lockpick +4 (29), Medicine +17 (39)
Impartial Mediation
Level 9
Lockpick +21 (50)
Demolition Expert
Bobblehead (Medicine)
Bobblehead (Charisma)
Big Book of Science => Science +2 (52)
Dean's Electronics => Repair +2 (52)
Grognak the Barbarian => Melee Weapons +2 (16)
Tales of a Junktown Jerky Vendor => Barter +2 (20)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Bobblehead (Luck)
Level 10
Explosives +21 (72)
Finesse
D.C. Journal of Internal Medicine => Medicine +2 (52)
Level 11
Science +21 (74)
Night Person
Big Book of Science => Science +2 (76)
Level 12
Energy Weapons +21 (40)
Silent Running
Level 13
Sneak +11 (74), Energy Weapons +10 (50)
Sniper
Level 14
Sneak +1 (75), Lockpick +12 (63), Medicine +8 (60)
Cyborg
Level 15
Energy Weapons +14 (74), Repair +7 (60)
Chemist
Level 16
Lockpick +12 (75), Speech +6 (59), Explosives +3 (75)
Better Criticals
Ant Might
Bobblehead (Strength)
Level 17
Sneak +5 (80), Energy Weapons +1 (75), Speech +10 (69), Explosives +5 (80)
Action Boy/Girl
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Dean's Electronics => Repair +2 (62)
Bobblehead (Explosives)
Bobblehead (Speech)
Hematophage
Level 18
Repair +7 (69), Science +14 (90)
Intense Training (EN)
Wired Reflexes
Level 19
Sneak +8 (90), Speech +1 (80), Repair +12 (81)
Tag! (Energy Weapons)
Level 20
Sneak +5 (95), Speech +2 (82), Repair +9 (90), Science +5 (95)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Lockpick +20 (95), Speech +1 (83)
Intense Training (EN)
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 22
Energy Weapons +5 (95), Speech +7 (90), Repair +5 (97), Explosives +5 (95)
Life Giver (Energy Weapons)
Level 23
Sneak +3 (100), Energy Weapons +5 (100), Lockpick +1 (96), Speech +5 (95), Repair +3 (100), Explosives +5 (100)
Intense Training (EN)
Level 24
Lockpick +4 (100), Speech +5 (100), Science +3 (100), Medicine +10 (72)
Solar Powered (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 25
Medicine +22 (96)
Intense Training (IN)
Level 26
Barter +19 (50), Medicine +4 (100)
Nerves of Steel (Energy Weapons)
Level 27
Barter +23 (73)
Intense Training (LK)
Level 28
Barter +23 (96)
Karmic Rebalance (Energy Weapons)
Level 29
Unarmed +19 (52), Barter +4 (100)
Intense Training (AG)
Level 30
Small Guns +5 (40), Unarmed +2 (54), Melee Weapons +9 (40), Big Guns +7 (40)
Nuclear Anomaly (Energy Weapons)
Duck and Cover! => Explosives +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)