Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
28
 
Energy Weapons
99
 
Explosives
100
 
Lockpick
84
 
Medicine
100
 
Melee Weapons
28
 
Repair
100
 
Science
93
 
Small Guns
100
 
Sneak
99
 
Speech
100
 
Unarmed
33
 
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Sight
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Karmic Rebalance
Pitt Fighter
Power Armor Training
Rad Regeneration
Rad Resistance
Scoundrel
Scrounger
Sniper
Strong Back
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 7 LK 5
Speech, Small Guns, and Explosives
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Medicine)
Rad Regeneration
Tumblers Today => Lockpick +1 (18)
Level 2
Small Guns +4 (40), Speech +3 (35), Explosives +3 (35), Barter +3 (20), Medicine +3 (30)
Thief
Bobblehead (Intelligence)
Ant Sight
Level 3
Sneak +9 (35), Repair +1 (25), Explosives +3 (40), Science +1 (20), Medicine +3 (35)
Gun Nut
Bobblehead (Speech)
Bobblehead (Repair)
Level 4
Small Guns +5 (50), Lockpick +5 (30), Barter +2 (22), Medicine +5 (40)
Educated
Level 5
Sneak +5 (40), Small Guns +5 (55), Repair +5 (40), Explosives +5 (45)
Scoundrel
Wired Reflexes
Bobblehead (Barter)
Lying, Congressional Style => Speech +1 (51)
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
Big Book of Science => Science +1 (21)
Level 6
Sneak +4 (45), Lockpick +5 (35), Speech +4 (55), Barter +3 (40), Science +4 (25)
Toughness
Level 7
Lockpick +5 (40), Science +10 (35), Medicine +5 (45)
Gunslinger
Level 8
Lockpick +5 (50), Explosives +5 (50), Science +10 (45)
Thief
Level 9
Small Guns +5 (60), Speech +5 (60), Science +5 (50), Medicine +5 (50)
Commando
Bobblehead (Endurance)
Barkskin
Level 10
Small Guns +5 (65), Repair +5 (45), Explosives +5 (55), Barter +5 (45)
Finesse
Bobblehead (Perception)
Level 11
Small Guns +5 (70), Lockpick +3 (55), Explosives +3 (60), Science +5 (55), Medicine +4 (54)
Demolition Expert
Bobblehead (Luck)
Level 12
Lockpick +5 (65), Repair +4 (49), Explosives +5 (65), Medicine +6 (60)
Thief
Level 13
Energy Weapons +4 (25), Unarmed +4 (21), Repair +1 (50), Barter +5 (50), Melee Weapons +3 (20), Big Guns +3 (20)
Demolition Expert
Level 14
Small Guns +5 (75), Lockpick +10 (75), Explosives +5 (70)
Chemist
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Charisma)
Level 15
Science +10 (75), Medicine +10 (70)
Cyborg
Covert Ops
Booster Shot
Pitt Fighter
Hematophage
Bobblehead (Sneak)
Level 16
Small Guns +2 (80), Lockpick +2 (80), Repair +9 (59), Science +2 (80), Medicine +5 (75)
Better Criticals
Level 17
Energy Weapons +4 (39), Unarmed +4 (25), Speech +3 (65), Repair +1 (60), Barter +8 (60)
Chem Resistant
Level 18
Repair +20 (80)
Adamantium Skeleton
Level 19
Small Guns +10 (90), Explosives +10 (90)
Fast Metabolism
Level 20
Speech +5 (70), Medicine +15 (90)
Grim Reaper's Sprint
Level 21
Sneak +5 (70), Speech +5 (75), Barter +10 (70)
Sniper
Level 22
Energy Weapons +10 (49), Medicine +10 (100)
Rad Resistance
Level 23
Small Guns +10 (100), Explosives +10 (100)
Demolition Expert
Level 24
Sneak +5 (75), Repair +5 (85), Barter +5 (75), Science +5 (85)
Karmic Rebalance
Level 25
Energy Weapons +20 (69)
Animal Friend
Level 26
Energy Weapons +6 (75), Repair +14 (99)
Comprehension
Level 27
Sneak +5 (80), Energy Weapons +5 (80), Speech +5 (80), Barter +5 (80)
Concentrated Fire
Level 28
Sneak +5 (85), Energy Weapons +5 (85), Speech +5 (85), Barter +5 (85)
Strong Back
Level 29
Sneak +5 (90), Energy Weapons +5 (90), Speech +5 (90), Barter +5 (90)
Scrounger
Level 30
Sneak +5 (99), Energy Weapons +5 (99), Speech +5 (100), Barter +5 (100)
Almost Perfect
Bobblehead (Small Guns)
Power Armor Training
Big Book of Science => Science +2 (93)
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