Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
65
 
Big Guns
25
 
Energy Weapons
37
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
30
 
Unarmed
25
 
Almost Perfect
Ant Sight
Better Criticals
Commando
Comprehension
Cyborg
Daddy's Boy/Girl (2)
Demolition Expert (3)
Educated
Explorer
Fast Metabolism
Grim Reaper's Sprint
Gun Nut (3)
Here and Now
Intense Training
Light Step
Ninja
Robotics Expert
Scoundrel
Silent Running
Sniper
Tag!
Thief (3)
Level 1
ST 4 PE 8 EN 4 CH 5 IN 6 AG 8 LK 5
Sneak, Lockpick, and Science
Level 2
Small Guns +13 (34), Science +3 (35)
Thief
Level 3
Sneak +4 (45), Small Guns +6 (45), Lockpick +4 (45), Science +2 (37)
Gun Nut
Level 4
Sneak +5 (50), Lockpick +5 (50), Explosives +3 (24), Science +3 (40)
Educated
Level 5
Repair +3 (30), Explosives +16 (40)
Gun Nut
Level 6
Sneak +9 (59), Explosives +10 (50)
Demolition Expert
Level 7
Sneak +16 (75), Repair +3 (38)
Gun Nut
Level 8
Repair +2 (40), Barter +10 (25), Science +7 (47)
Thief
Level 9
Lockpick +16 (76), Science +3 (50)
Thief
Level 10
Small Guns +19 (74)
Commando
Level 11
Small Guns +1 (75), Lockpick +4 (80), Repair +4 (44), Explosives +10 (60)
Here and Now
Level 12
Sneak +10 (95), Lockpick +3 (83), Repair +6 (50)
Fast Metabolism
Level 13
Small Guns +2 (77), Lockpick +17 (100)
Silent Running
Level 14
Science +19 (74)
Daddy's Boy/Girl
Level 15
Science +1 (75), Medicine +18 (40)
Robotics Expert
Level 16
Small Guns +18 (95), Explosives +1 (61)
Sniper
Level 17
Repair +10 (60), Explosives +9 (85)
Tag! (Explosives)
Level 18
Small Guns +5 (100), Repair +14 (74)
Light Step (Explosives)
Level 19
Repair +4 (78), Explosives +15 (100)
Demolition Expert (Explosives)
Level 20
Repair +9 (87), Medicine +10 (50)
Grim Reaper's Sprint (Explosives)
Level 21
Medicine +19 (74)
Daddy's Boy/Girl (Explosives)
Level 22
Repair +13 (100), Medicine +6 (80)
Explorer (Explosives)
Level 23
Science +19 (99)
Intense Training (LK)
Level 24
Science +1 (100), Medicine +18 (98)
Better Criticals (Explosives)
Level 25
Melee Weapons +17 (30), Medicine +2 (100)
Cyborg (Explosives)
Level 26
Melee Weapons +19 (49)
Demolition Expert (Explosives)
Level 27
Melee Weapons +19 (68)
Comprehension (Explosives)
Level 28
Melee Weapons +19 (87)
Ninja (Explosives)
Level 29
Barter +6 (36), Melee Weapons +13 (100)
Scoundrel (Explosives)
Level 30
Barter +19 (65)
Almost Perfect (Explosives)
Ant Sight
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