Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
260
 
Critical Chance
6%
 
Dmg Resist
25%
 
Hit Points
540
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
20
 
Speech
70
 
Unarmed
17
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Chemist
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Educated
Grim Reaper's Sprint
Gun Nut
Impartial Mediation
Intense Training
Lawbringer
Life Giver
Master Trader
Mysterious Stranger
Power Armor Training
Punga Power!
Pyromaniac
Quantum Chemist
Rad Regeneration
Scrounger
Size Matters (3)
Sniper
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 6 IN 8 AG 6 LK 5
Explosives, Energy Weapons, and Medicine
Bobblehead (Speech)
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Luck)
Bobblehead (Agility)
Ant Sight
Level 2
Sneak +1 (20), Small Guns +1 (20), Energy Weapons +6 (50), Lockpick +1 (30), Speech +3 (30), Repair +2 (37), Barter +1 (28), Science +2 (27), Medicine +2 (52)
Intense Training (IN)
Wired Reflexes
Power Armor Training
Barkskin
Superior Defender
Rad Regeneration
Punga Power!
Level 3
Small Guns +1 (26), Lockpick +5 (35), Repair +3 (45), Explosives +1 (35), Barter +2 (30), Medicine +8 (60)
Gun Nut
Level 4
Small Guns +5 (31), Energy Weapons +5 (55), Lockpick +5 (40), Repair +5 (50)
Educated
Level 5
Small Guns +9 (40), Energy Weapons +5 (60), Repair +9 (59)
Comprehension
Level 6
Small Guns +10 (50), Speech +10 (40), Repair +1 (60), Barter +2 (32)
Bloody Mess
Level 7
Small Guns +10 (60), Lockpick +10 (50), Barter +3 (35)
Toughness
Level 8
Lockpick +10 (60), Speech +5 (45), Barter +5 (40), Science +3 (30)
Impartial Mediation
Level 9
Speech +5 (50), Barter +10 (50), Science +8 (38)
Scrounger
Level 10
Lockpick +5 (65), Speech +5 (55), Barter +11 (61), Science +2 (40)
Strong Back
Level 11
Small Guns +5 (65), Lockpick +5 (70), Speech +5 (60), Science +5 (45), Big Guns +3 (20)
Mysterious Stranger
Level 12
Small Guns +5 (70), Energy Weapons +5 (65), Lockpick +5 (75), Barter +4 (65), Science +4 (49)
Sniper
Level 13
Small Guns +5 (75), Energy Weapons +5 (70), Lockpick +5 (80), Barter +5 (70), Science +1 (50), Medicine +2 (62)
Life Giver
Level 14
Small Guns +5 (80), Energy Weapons +5 (75), Speech +10 (70), Repair +3 (63)
Chemist
Level 15
Small Guns +10 (90), Energy Weapons +5 (80), Repair +2 (65), Science +6 (56)
Master Trader
Level 16
Energy Weapons +5 (95), Lockpick +10 (90), Repair +4 (69), Science +4 (60)
Cyborg
Level 17
Energy Weapons +5 (100), Lockpick +10 (100), Repair +1 (85), Barter +2 (72), Science +5 (65)
Tag! (Repair)
Level 18
Repair +15 (100), Explosives +5 (40), Barter +3 (75)
Better Criticals
Bobblehead (Small Guns)
Level 19
Barter +10 (85), Science +10 (75), Medicine +3 (65)
Concentrated Fire
Level 20
Barter +5 (90), Science +13 (88), Medicine +5 (70)
Action Boy/Girl
Level 21
Barter +10 (100), Science +12 (100), Medicine +1 (71)
Grim Reaper's Sprint
Level 22
Medicine +23 (94)
Lawbringer
Level 23
Explosives +14 (54), Melee Weapons +3 (20), Medicine +6 (100)
Quantum Chemist
Level 24
Explosives +23 (77)
Contract Killer
Level 25
Explosives +23 (100)
Commando
Level 26
Big Guns +23 (58)
Size Matters
Level 27
Melee Weapons +11 (31), Big Guns +12 (85)
Size Matters
Level 28
Melee Weapons +23 (54)
Size Matters
Level 29
Melee Weapons +23 (77)
Warmonger
Level 30
Melee Weapons +23 (100)
Pyromaniac
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