Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
80
 
Big Guns
70
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
82
 
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Booster Shot
Cannibal
Child at Heart
Comprehension
Cyborg
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (4)
Lady Killer/Black Widow
Life Giver
Light Step
Mister Sandman
Nerd Rage!
Nerves of Steel
Ninja
Rad Absorption
Rad Resistance
Rad Tolerance
Robotics Expert
Silent Running
Toughness
Level 1
ST 4 PE 6 EN 5 CH 4 IN 9 AG 6 LK 6
Sneak, Melee Weapons, and Science
Level 2
Sneak +17 (49), Science +2 (40)
Lady Killer/Black Widow
Level 3
Sneak +11 (60), Science +8 (48)
Intense Training (ST)
Level 4
Speech +3 (16), Repair +7 (30), Science +2 (50), Medicine +7 (30)
Entomologist
Level 5
Lockpick +19 (36)
Comprehension
Level 6
Melee Weapons +19 (49)
Bloody Mess
Level 7
Speech +8 (24), Repair +10 (40), Melee Weapons +1 (50)
Toughness
Level 8
Repair +10 (50), Medicine +9 (39)
Rad Resistance
Level 9
Lockpick +4 (40), Barter +14 (27), Medicine +1 (40)
Child at Heart
Level 10
Speech +6 (30), Barter +13 (40)
Finesse
Level 11
Small Guns +4 (21), Unarmed +15 (30)
Nerd Rage!
Level 12
Small Guns +9 (30), Explosives +10 (27)
Mister Sandman
Level 13
Energy Weapons +13 (30), Explosives +3 (30), Big Guns +3 (18)
Silent Running
Level 14
Barter +7 (47), Big Guns +12 (30)
Adamantium Skeleton
Level 15
Repair +10 (60), Barter +3 (50), Melee Weapons +6 (56)
Intense Training (EN)
Level 16
Energy Weapons +7 (37), Melee Weapons +4 (60), Big Guns +8 (40)
Light Step
Level 17
Energy Weapons +3 (40), Unarmed +8 (42), Speech +8 (38)
Intense Training (EN)
Level 18
Unarmed +8 (50), Speech +11 (49)
Robotics Expert
Level 19
Energy Weapons +2 (42), Speech +1 (50), Science +16 (66)
Better Criticals
Level 20
Lockpick +15 (55), Science +4 (70)
Fast Metabolism
Level 21
Lockpick +15 (70), Medicine +4 (44)
Life Giver
Level 22
Melee Weapons +19 (79)
Cannibal
Level 23
Sneak +10 (80), Speech +8 (58), Melee Weapons +1 (80)
Ninja
Level 24
Medicine +19 (63)
Cyborg
Level 25
Explosives +12 (42), Medicine +7 (70)
Grim Reaper's Sprint
Level 26
Small Guns +19 (49)
Rad Tolerance
Level 27
Explosives +5 (47), Science +9 (79), Big Guns +5 (47)
Intense Training (AG)
Level 28
Unarmed +10 (60), Speech +2 (60), Explosives +3 (50), Science +1 (80), Big Guns +3 (50)
Rad Absorption
Level 29
Lockpick +10 (80), Medicine +9 (79)
Nerves of Steel
Level 30
Repair +18 (80), Medicine +1 (82)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Guns and Bullets => Small Guns +2 (71)
Guns and Bullets => Small Guns +2 (73)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Lying, Congressional Style => Speech +2 (86)
Nikola Tesla and You => Energy Weapons +2 (80)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Booster Shot
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Tumblers Today => Lockpick +2 (100)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (80)
Guns and Bullets => Small Guns +2 (75)
Guns and Bullets => Small Guns +2 (77)
Guns and Bullets => Small Guns +2 (79)
Guns and Bullets => Small Guns +2 (81)
Guns and Bullets => Small Guns +2 (83)
Guns and Bullets => Small Guns +2 (85)
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
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