Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
8
 
Big Guns
22
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
18
 
Medicine
24
 
Melee Weapons
35
 
Repair
39
 
Science
24
 
Small Guns
8
 
Sneak
8
 
Speech
8
 
Unarmed
22
 
Level 1
ST 7 PE 6 EN 8 CH 1 IN 9 AG 1 LK 8
Repair, Melee Weapons, and Explosives
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