Strength
1
 
Perception
10
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
23
 
Barter
10
 
Big Guns
13
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
75
 
Medicine
40
 
Melee Weapons
10
 
Repair
30
 
Science
50
 
Small Guns
40
 
Sneak
55
 
Speech
10
 
Unarmed
14
 
Comprehension
Educated
Rad Regeneration
Thief (2)
Level 1
ST 1 PE 10 EN 3 CH 1 IN 10 AG 5 LK 10
Lockpick, Sneak, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +12 (49), Lockpick +8 (55)
Thief
Level 3
Sneak +1 (55), Small Guns +3 (35), Lockpick +15 (75), Barter +1 (10)
Thief
Rad Regeneration
Level 4
Speech +1 (10), Science +18 (45), Melee Weapons +1 (10)
Educated
Level 5
Small Guns +5 (40), Energy Weapons +3 (30), Unarmed +1 (14), Repair +3 (30), Explosives +3 (30), Science +5 (50), Medicine +3 (40)
Comprehension
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